
Beatnik & Hepcat
Project Type
Product Design/ 3D Model
My goal was to model a pair of headphones in 3D and animate it to make a mock commercial.
Ideation
This file was the first part of exploration. I created a mood board, persona, and material board to help with the overall vibe of the product design. Then I got into sketching specific things I liked within other headphones.





development
After choosing a direction, I started focusing on proportions and how I wanted every measurement of the hangar to be. Then I started collecting materials, sketching out pieces based on proportion, and altering them to fit the hangar design.






Outcome
I used illustrator to make pdf's for a program to read to send to a CNC machine that cut out the bowls to the right size and width. I hade four panels that I put together incase there were any problems with the first round which there were, causing the first round to be unusable. I spent a lot of time in the wood shop cutting pieces to shape, sanding, and gluing things together.
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After getting all the pieces together, buying the hardware that was accustom to its use, and drilling the holes I sealed them with lacquer, and finally put the hangar together.







