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Headphones0522.png

Beatnik & Hepcat

Project Type

Product Design/ 3D Model

My goal was to model a pair of headphones and 3D animate it to make a mock commercial.

Ideation

This file was the first part of exploration. I created a mood board, persona, and material board to help with the overall vibe of the product design. Then I got into sketching specific things I liked within other headphones.

development

After choosing a direction, I started focusing on proportions and how I wanted every measurement of the hangar to be. Then I started collecting materials, sketching out pieces based on proportion, and altering them to fit the hangar design.

Outcome

 I used illustrator to make pdf's for a program to read to send to a CNC machine that cut out the bowls to the right size and width. I hade four panels that I put together incase there were any problems with the first round which there were, causing the first round to be unusable. I spent a lot of time in the wood shop cutting pieces to shape, sanding, and gluing things together. 

After getting all the pieces together, buying the hardware that was accustom to its use, and drilling the holes I sealed them with lacquer, and finally put the hangar together.

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